Pretty Much Pop #94: Psychology of Video Game Engagement w/ Jamie Madigan

Why do people play video games, and what keeps them playing? Mark, Erica, and Brian are joined by the host of the Psychology of Video Games podcast to discuss player types, motivation vs. engagement, incentives and feedback, as well as the gamification of work or school environments. We touch on Donkey Kong, Dark Souls, It Takes Two, Returnal, Hades, Subnautica, Fortnite, and Age of Z.

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Pretty Much Pop #64: The Last of Us: The Best Movies We Ever Played

Is the Last of Us franchise actually a good video gaming, or just long cinematics that are only good by comparison to past video game cut scenes? It’s great, but not exactly “fun.”

Mark, Erica, Brian, and Drew Jackson talk about balancing narrative and gameplay, the message (“revenge is bad”), the shifting points of view (including playable flashbacks!), critical and fan reaction, representation, and more.

For more, visit prettymuchpop.com. Hear bonus content for this episode at patreon.com/prettymuchpop.

Pretty Much Pop #46: “Casual” Games with Diner Dash’s Nick Fortugno

The famed game designer joins Mark, Erica, and Brian to discuss fundamental questions about gaming and what makes a casual game. We touch on everything from crosswords to Super Meat Boy.

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This podcast is part of the Partially Examined Life network and is curated by openculture.com.

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Pretty Much Pop #21: Role-Playing Video Games

What constitutes a video RPG? Is there any actual role-playing involved? Our editor Tyler Hislop rejoins Mark, Erica, and Brian to discuss those video games that are supposed to make you feel like your choices matter, with comparisons to MMO RPGs, table-top role-playing, and more.

For more, visit prettymuchpop.com. Hear bonus content for this episode at patreon.com/prettymuchpop.

This podcast is part of the Partially Examined Life network and is curated by openculture.com.

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